Hooded Horse defends Manor Lords’ early access against criticism

The post Hooded Horse defends Manor Lords’ early access against criticism appeared on BitcoinEthereumNews.com. Hooded Horse CEO Tim Bender posted on LinkedIn to respond to criticism after Manor Lords launched just under three months ago. Bender’s post highlighted that critiques have set an ever-rising standard of expectations that hinder development and destroy the mental health of developers. Also read: Apple approves Epic Games’ marketplace in the E.U. after a public call-out  According to Tim Bender, Manor Lords is a success in the making. Bender’s post on LinkedIn highlighted that the game’s early access sold 2 million copies in the first three weeks after its release.  According to Bender, the game sold an additional 250,000 copies in the last month despite being an Early Access edition. Manor Lords has maintained a positive rating on Steam, averaging 88% from more than 43,000 reviews.  Tim Bender responds to critics Tim claimed that the game’s median playtime is over 8 hours for each player. At its peak, the game recorded 173,000 concurrent players. Custom village from a player. Source: Manor Lords Bender explained that before Early Access was released to the public, he informed the developer that commenters would be quick to judge his work and label the game as a ‘failure’ due to a high standard of expectations. Bender concluded his response post by stating that the industry needs to shed pessimistic approaches like the one he responded to. If this industry is to find a more sustainable path forward, we need to move away from takes like the one below (Raphael van Lierop’s post).  –Tim Bender A critique goes after Manor Lords’ Early Access Bender’s LinkedIn post was a response to a comment from a LinkedIn user (Raphael van Lierop). Lierop referred to the game as a “case study in the pitfalls of Early Access” coincidentally connected to a hungry audience.  The critique mentioned that Manor…

Jul 7, 2024 - 21:00
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Hooded Horse defends Manor Lords’ early access against criticism

The post Hooded Horse defends Manor Lords’ early access against criticism appeared on BitcoinEthereumNews.com.

Hooded Horse CEO Tim Bender posted on LinkedIn to respond to criticism after Manor Lords launched just under three months ago. Bender’s post highlighted that critiques have set an ever-rising standard of expectations that hinder development and destroy the mental health of developers. Also read: Apple approves Epic Games’ marketplace in the E.U. after a public call-out  According to Tim Bender, Manor Lords is a success in the making. Bender’s post on LinkedIn highlighted that the game’s early access sold 2 million copies in the first three weeks after its release.  According to Bender, the game sold an additional 250,000 copies in the last month despite being an Early Access edition. Manor Lords has maintained a positive rating on Steam, averaging 88% from more than 43,000 reviews.  Tim Bender responds to critics Tim claimed that the game’s median playtime is over 8 hours for each player. At its peak, the game recorded 173,000 concurrent players. Custom village from a player. Source: Manor Lords Bender explained that before Early Access was released to the public, he informed the developer that commenters would be quick to judge his work and label the game as a ‘failure’ due to a high standard of expectations. Bender concluded his response post by stating that the industry needs to shed pessimistic approaches like the one he responded to. If this industry is to find a more sustainable path forward, we need to move away from takes like the one below (Raphael van Lierop’s post).  –Tim Bender A critique goes after Manor Lords’ Early Access Bender’s LinkedIn post was a response to a comment from a LinkedIn user (Raphael van Lierop). Lierop referred to the game as a “case study in the pitfalls of Early Access” coincidentally connected to a hungry audience.  The critique mentioned that Manor…

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